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EHDES

About me

Hello, I am a 21 year old software developer from Austria. Mainly I am working as a Oracle database developer.

Most of the time I am working on projects implemented in ASM, C++ or NodeJS.

My current goal is to start working as a freelancer while doing my usual job.

For any business inquiries feel free to mail me.

Webbase v3

This is probably my biggest project yet. My Webbase is fully customizable and utilizes a plugin system - so you can focus on the important things.

It uses Sequelize for database management and Express to serve and prerender the pages.

The Frontendframework of choice is React, however you can use what you want, because the whole application is buildable via webpack.

The extension system consists of multiple setup, build and logic hooks in which you can adapt the core logic to your needs.

Installing extensions is as easy as moving your plugin files into a folder and restarting the application - which has a whooping starting time of < 50ms.

Since the whole extension logic is outside of the core files, updating the core logic is also easy: Just do a git pull of the template repository.

Currently, the webbase is in its 6th unofficial iteration, and in its 3rd official iteration.

Shiro Kernel

This is a project of a friend of mine. He wants to build a kernel which utilized the v8 JavaScript Engine of Google.

My job consists of implementing the base of the kernel, and to rework the bootloader when v8 is bundled successfully.

Currently this project is more of a playground, and we'll rework most of the code when v8 works at least decent.

K-Framework

Since one of my biggest hobbies is reverse engineering, I had to make a small base to make my life easier.

Currently it consists of x86 and x64 trampoline and detour hooking functions, a logger, a code pat cher and an embedded JavaScript Engine called Duktape.

My other referenced project is implemented using this library.

HITMAN 2 Hack

This was my first x64 game reverse engineering project. It uses one of the first versions of the K-Framework, without Duktape however.

I implemented multiple hacks to deactive the bots, a teleport and an airwalk.

HACKMAN 3

HACKMAN-3 is my latest reverse engineering project, which didn't turn out how I liked it.

Because it's my first try embedding a JavaScript engine inside a game, I still wanted to mention it.

It also has hacks to disable the bots, I didn't reach my goal to make an airwalk and a teleport hack though.

However, I did learn quite a bit about the engine, so it wasn't a total waste of time.